So, BlizzCon was this weekend, and people paid money to attend in person, and even online. ($50 for the latter.) They announced World of Warcraft Classic, a 4k remaster of Warcraft III, some other stuff, and also a Diablo thing. (More on that below.)
First, the trailer for Warcraft III: Reforged!
Awesome. And now the introductory campaign: The Culling!
And, in case you were wondering, here’s what the game looks like!
And now that other thing everybody hated.
I don’t care if Activision/Blizzard makes a mobile game. I haven’t enjoyed the mobile games I’ve played, and I don’t do MMO’s, but it doesn’t frost me that they’re dipping into that market.
But Blizzard really screwed the pooch here. First, they announce a new Diablo IP and game, driving people to buy tickets to their convention because of the hype. These are their CORE audience of PC/Mac people. They hear “New Diablo!”, they assume a PC game.
Then Blizzard announces this mobile thing. And people are understandably peeved: they got caught in a bait-and-switch. Which was the WORST way to approach this. And Blizzard’s dismissive attitude in the Q&A didn’t help matters.
Blizzard muffed this announcement, big time.